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Post by Coop on Apr 29, 2023 1:09:47 GMT
I,m looking for a solution to the aircraft brakes being just full on or off , for years in fsx i would just pull the trigger assigned to the brakes and click it amillion times so the aircraft wouldn't flip over on its nose and of course things havent changed in MSFS and i think its even worse , and unrealistic. I went looking in the controller settings hoping to find some setting that would lesson the braking force or some linear slider you could set to a axis to control the braking force but couldent find anything., what do you guys do about the full on or off brakes ?
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Post by Paul Beardmore on Apr 29, 2023 11:43:57 GMT
I have a button on my yoke for parking brake press that and then cover my pedals and ease my toes up therefore releasing the brakes slowly conversely when landing impressing down like mad with the balls of my feet to make the front of the pedals activate the brakes
Paul
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Post by SteveG on Apr 30, 2023 0:09:39 GMT
Hi Coop. I would like to have more stopping power on my joystick controller... are you using pedals or joystick (or keyboard)? I never come close to nosing over. Are you flipping over on its nose on tricycle gear? IF so that is too much braking power. Or is it just tail draggers this happens on? I keep track on my hangar list of which aircraft have good brakes (and turn radius) so that I know what to expect when landing. Seems That each aircraft has its own braking capacity. I looked around and couldn't find a way to increase or dercease braking power. Select Options/Controls Options/your controller and Sensitivity but thrtr is no axis for brakes, If you check the World map for the aircraft selected you can find the aircraft's center of gravity displayed and can move, add, or remove weight. But, probably not what you are looking for. BTW, thanks for asking your questions above... I found a way of using the keyboard to activate right and/or left brake pedals - gives me a more realistic way to control a twin engined aricraft on the ground
Cheers
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Post by Coop on Apr 30, 2023 1:04:28 GMT
I us a joystick and have the brakes set to the trigger , the issue is they are either full 100% ON OR OFF , SO AT FIRST WHEN LANDING YES YOU CAN USE IT BUT ONCE SLOW TO SAY 30MPH OR LESS WHEN TAXING WITH TAIL DRAGGERS IF YOU HOLD IT FOR MORE THEN A SPLIT SECONG YOU FLIP ON THE NOSE , THERE NO WAY YOU CAN APPLY THE BRAKES LIGHTLY opps sry for the caps. so you have to click the trigger switch on and off many times to avoid flipping the plane , this has always been the way its been i,m just trying to find a better solution , i read on some forum the yoke the guy uses has to trigger switch that are linear so if he pulls them in just alittle then the apply gently . i dont have that option was hoping i could set the brake force to say 50% of full on but couldent find it .
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Post by SteveG on Apr 30, 2023 3:01:26 GMT
Sounds like an issue with the joystick. I have a logitech extreme 3D Pro and it has always been the same - as I hold the trigger in the sim gradually slows the plane no matter how may times I pull it. Actually I have had 3 Logitechs and they have all had the same braking reaction to the pull of the trigger. That has got to be frustrating to only have one pull of the trigger. After you get down to 30 mph why not slip two of your fingers on the numpad "*" and "-" and see if the same nose flip happens - or assign the brakes to one of your joystick buttons. That joystick with linear action sound interesting, but expensive. What jostick do you use? I have been happy with my Logitechs even though they are either on or off...the sim knows when triggered to gradually slow from whatever speed you are currently at. Too bad there isn't one more axis option.
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Post by Coop on Apr 30, 2023 3:32:30 GMT
same one you use
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Post by Coop on May 2, 2023 13:19:30 GMT
ah ha, it appears that if you map the brakes to a axis control like the throttle ,mixtures or prop instead of just a switch, then you get linear control of the brake pressure , now to find a throttle quadrant or yoke with enough slider levers that i can map the brakes to for better control.
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